In my continuing exploration of generative adversarial networks, I found “The Painting Dataset” and wrote a short script to extract the images from it. Only about 1200 paintings seems to be valid, but it is at least something.
For my wife’s birthday this year, I created a prototype of a small game-like 3D environment that she could “walk around” in using the keyboard and mouse. The idea was to have an “exhibit” for each year we have known each other, consisting of a few photos from that year as well as a short… Continue reading Dipping the feet in the game design pond
Some weeks ago, I was at a get together with my old university friends that we call “the hack day”. It usually revolves around drinking lots of coffee and soft drinks, eating loads of chips and candy, as well as working on the occasional masterpiece project like Zombie Hugs. At the end of the day,… Continue reading 2 + 2 with neural networks